PENGEMBANGAN MEDIA PRESENTASI INTERAKTIF MENGGUNAKAN APLIKASI LECTORA INSPIRE PADA MATAPELAJARAN SIMULASI DIGITAL KELAS X SMKN1 PADANG

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abul kchair
darmansyah darmansyah

Abstract

Developmentnlearning media by using application lectora inspire an effort to help students understand the message delivered learning materials. The research aims to produce instructional media as a medium of learning in accordance with the eligibility criteria of media, materials and effectively in class X SMK Negeri 1 Padang.This type of researchnis a research developmentnknown as the Research & Development (R&D). Development model used is a modified ASSURE development model. The research was conducted at SMK Negeri 1 Padang. Product development results were assessed by onenthe subject matter experts andntwo experts and the media Effectiveness test against students of SMK Negeri 1 Padang. The subjects were students of class X in SMK Negeri 1 Padang. Data collector, validation sheets and questionnaires. The results of the feasibility assessment of subject matter expertskand expertscnamely media, obtain the material aspects of the validator average number of 4.4 with a valid category and media aspects of the validator I obtained a value of 4.10 and a validator II by 4.71 with a valid category. obtain the material aspects of the validator average of 4.8. From this value we can conclude that instructional media already  "valid".

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