PENGEMBANGAN KUIS INTERAKTIF PADA MATA PELAJARAN B.TIK KELAS VIII SMP/SEDERAJAT
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Abstract
Interactive Quiz trains students' thinking skills in increasing knowledge and insight about the subject matter being studied. In implementing learning in the classroom the teacher still applies the lecture method and assistance with the use of projector media in delivering learning. Even though with the development of technology and many learning media today, teachers can apply new innovations to make it easier for them to convey learning. Therefore, the authors are interested in designing Interactive Quiz, so that students better understand the learning material, in which in this quiz there are questions, explanations and explanations of learning materials from the answers they have chosen and provide feedback to students. The purpose of this study is to determine the feasibility and practicality of interactive quizzes.
This type of research is research and development or what is called Research and development (R&D). The data obtained through trial research activities, which are in two forms, namely qualitative data and quantitative data. Qualitative data obtained from criticism and suggestions presented by material experts and media experts. While quantitative data is based on filling out questionnaires, Feasibility and Practicality tests.
The results showed that the Interactive Quiz on B.TIK subjects for class VIII SMP/equivalent, the results of the Feasibility Test from the Material Expert obtained a percentage of 97.1% with the Very Appropriate category. While Media Experts obtained percentages of 95% and 97.5% with both categories Very Eligible. The results of the Practicality test with 5 students with a percentage of 92.92% are thus declared Very Practical.